Thursday, December 19, 2013

Kuroko's Basketball For 3DS Has An Original Story With The Generation Of Miracles Team

Kurokos Basketball For 3DS Has An Original Story With The Generation Of Miracles Team Namco Bandai is developing Kuroko's Basketball: Miraculous Victory for Nintendo 3DS. Jump explains that it has an original story made for the game with all of the characters from the Generation of Miracles team. Kuroko's Basketball: Miraculous Victory also has new special moves.

'

The top screen shows players in a basketball match while the bottom screen lets you choose actions for the players.


Read more stories about Kuroko's Basketball: Miraculous Victory & Nintendo 3DS on Siliconera.

Saturday, December 14, 2013

Indie Shoot-em-up Diadra Empty Combines Bullet Hell And Dragons

Indie games publisher Rockin’ Android are all set to release their next shoot-em-up for PCs. Titled Diadra Empty, the game has you playing as a girl named Nyalra, who takes on a legion of monsters alongside her dragon Minimi, to in order to find her missing sister. Here’s a quick look at the game:



'Diadra Empty is arguably one of the most unique shoot-'em-ups ever made.', said Enrique Galvez, CEO of Rockin’ Android. 'Diadra Empty confidently mixes up the bullet-hell genre by adding light touches of RPG and strategy, making it a wonderfully addictive game with a deeply rewarding story. The upgradable weapon system and unlockables will give players plenty of incentives to keep blasting away for quite a while.'

Diadra Empty is available now on Desura, Rice Digital, Amazon, and Gamersgate for $5.99.
Indie Shoot em up Diadra Empty Combines Bullet Hell And Dragons


Read more stories about Diadra Empty & PC & Videos on Siliconera.

Friday, December 13, 2013

Hometown Story Lets You Fall In Love With These Guys And Gals

Harvest Moon creator Yasuhiro Wada is working on his next flagship game, Hometown Story, where you run a shop in your hometown and help it flourish. Like Harvest Moon before it, Hometown Story allows you to establish relationships with the various townsfolk, and eventually even get married.

Male characters can woo the following female partners:

Hometown Story Lets You Fall In Love With These Guys And Gals

Anna is the daughter of Rachael, who runs the restaurant in town. Anna is very independent, and always tells others that they should rely on themselves, not others. She lives by this motto herself, in fact. Will you be the one to convince Anna that relying on others isn't such a bad thing?

Haruka is the daughter of Miyo, the absent-minded farmer of the village. Haruka is always covering for Miyo’s little mistakes, and loves her mother, despite her flaws. Haruka has always dreamed of getting married, ever since she was a little girl. Though her dream is simple, her personality is anything but. Will your heart be big enough to love Haruka?

Hometown Story Lets You Fall In Love With These Guys And Gals

Mika is a lover of animals who wandered into the village one day. A very unique individual, she lives in the barn with her animals, and can communicate with them on a deep level. In fact, she loves animals so much, she often eats grass with them during mealtime.  Mika needs a partner who will understand the love she has for all creatures great and small. Will you be the one to steal her heart?

Meanwhile, female characters have the following gents to pick from:

Hometown Story Lets You Fall In Love With These Guys And Gals

Shinji is a scholar who is obsessed with the gods. His dream is to meet a god or goddess one day. A straight shooter, he usually says exactly what is on his mind. Despite being a scholar, he is quite laid back, and has very a kind heart.  Perhaps his goddess is right in front of him, and he just needs to open his eyes and heart to the love offered to him by you?

Steve is the son of Carl, the mayor of the town. He used to live in the big city, but just recently came back to the village. A bit of a dreamer, some of his ideas can seem unorthodox. However, his heart is always in the right place, and he loves his family very much.  Will you be the girl who captures his heart and makes him realize his dreams can come true no matter where he lives?

Hometown Story Lets You Fall In Love With These Guys And Gals

Dexter is a man of few words, simply showing up in the village one day. Rumors surround his past, but he loves playing with the children of the village, as do they. He doesn’t really understand the concept of dating, so wooing him may be a bit of a challenge! If the idea of a mystery man excites you, then you’ve met your match in Dexter.

Hometown Story is slated for release in North America this October for the Nintendo 3DS. Natsume are publishing the game in North America while Rising Star are handling publishing duties in Europe.


Read more stories about Hometown Story & Nintendo 3DS on Siliconera.

Wednesday, December 11, 2013

Game Music, Hatsune Miku Songs Added To Music Unlimited

Game Music, Hatsune Miku Songs Added To Music UnlimitedThe Music Unlimited service for PlayStation 3 and PlayStation 4 will get a video game music channel called PlayStation Game Music. Sony also mentioned a Hatsune Miku channel for Music Unlimited which is live now.


Read more stories about PlayStation 3 & PlayStation 4 on Siliconera.

Friday, December 6, 2013

final fantasy xiv a realm reborn how the game made me feel special

Final Fantasy XIV: A Realm Reborn   How The Game Made Me Feel Special

Last time, in my coverage of Final Fantasy XIV: A Realm Reborn, I talked about the world that the game takes place in, and discussed an initial feeling of disconnect I got from playing the game. Today, I aim to discuss the experience of playing the game a little more in depth by going over some mechanics of the combat, as well as my progression through my guild.

As I stated last time, my character is a Lalafell who started out as a Lancer, so my introductory experience with combat was focused mostly on head-to-head fights. But before I could unleash my lance on some monsters I had to first find my guild— a feat not very easy, considering the vast size of the game. I was still learning the map and getting lost was the norm for me at the beginning. I remember being thrown off by the silliest of things, like the difference between old Gridania and new Gridania.

Learning the map system and how to find your next objective is very important in A Realm Reborn. My advice is to take some time and sit down with the maps, learn them inside and out, before your first real quest. Also never go anywhere without your map up on the screen, the mini-map/radar is not nearly as effective as having the map out there in full. This kind of exploration and reliance on the main map reminded me of another Square Enix game actually—Star Ocean: Till The End of Time.

Final Fantasy XIV: A Realm Reborn   How The Game Made Me Feel Special

When I introduced myself to the Lancer Guild, my determination to the lance was called into question. I had to prove my worth as a warrior. From here on out I found myself in a set of quests for my guild that were very interesting to me. To prove myself I finally left Gridania. I stepped outside and saw the world displayed out in front of me, a vast long dirt path stretched far out into the forest. I felt a sense of awe from it all. During my first time coming out of the village men mounted on Chocobos ran right past me as soon as I spawned outside. It’s then that I noticed their user names above their heads, and thought how those were other players like me, and soon enough I could be riding from village to village on a Chocobo, too.

I had matters to attend to, though. I had to make my way through the lancer guild before I could dream of grander adventures to come. I still remember my first battle. There were many others like me; all running around the outskirts of the village fighting Little Ladybugs, Ground Squirrels, and Forest Funguars. In fact you could say there were too many like me. All the monsters were getting picked off before I could even attend to them with my lance. All I could manage at first was helping to land maybe one or two blows on a monster someone else was fighting. I stuck at it, learned the environment around me, and soon figured out the spawning points to the monsters. After figuring this out, finally, I found my true first battle.

The best way to describe the combat is to say that it is fast and addicting. The earliest stages of fighting don’t offer much beyond auto-attack, defend, and whatever else you may have assigned as your hotkeys, such as items like potions. But as you progress you learn more moves and abilities to fight with. I eventually found myself craving battle after battle with the monsters of Eorzea, I wanted to challenge myself and learn all the moves I could. Gaining abilities and watching the level up sequence on the screen were all very rewarding.

Final Fantasy XIV: A Realm Reborn   How The Game Made Me Feel Special

Keeping track of the time it takes to commit moves, and watching your health, magic points, and tactical points all at the same time can provide a rush near the end of intense battles. The actions you can take are all based around a time system, somewhat like the Active Time Battle (ATB) in previous Final Fantasies. Here, each move (hotkey) has a set amount of time that you must wait until you can use it again. After an action is committed, the hotkey will go gray and can’t be picked again until all its color has returned to it. The color comes back to the hotkey in a spinning motion like a clock.  Some hotkeys take longer then others to regain their color, so balancing out moves is vital. It’s all about endurance. You can only act when your spindle has spun around 360 degrees again giving you back your color, just trying to make it to the next spin, that’s how I will remember my most hectic of fights.

Speaking of hectic fights, perhaps the craziest moments happen during FATEs. What are FATEs? Well a FATE is a Full Active Time Event, and they can be seen on your map while wandering around the world.

These events are like big battles that everyone around can come in to, and the rewards for joining in are much higher then normal rewards. When one enters the radius of the FATE, you begin to participate in it. Usually, you will fight hordes of monsters, and the more you help out with the battle, the more you get out of it. FATEs are a great way to get a lot more experience points—a lot faster then the traditional grinding methods. They usually have some insane amount of other players in them too. Clustering together side-by-side with other players, I hectically unleash my attacks on the horde, backed up by countless others all at once, who fought alongside me and healed me even though we weren’t friends or party mates.

Final Fantasy XIV: A Realm Reborn   How The Game Made Me Feel Special

Progression through the Lancer Guild was fun, and gave me an identity in the game. I felt a connection to my guild, and all the other players in it. Ywain, our guild master was wise, and often times his missions had a moral reasoning behind them. He wasn’t just some dumb man with a strong weapon. No, guild master Ywain was an honorable warrior who raised others to respect the lance, and wield their polearm as an extension of themselves. Being a lancer means you must send out a barrage of attacks while right on top of your enemies. The most important aspect of a Lancer is his mind to read the field, his spirit, and most important of all, his courage. Ywain has taught me “a lancer’s courage is the product of composure and resolve.” Rushing in blindly is something anyone can do. Finding the proper opportune moments to send out your barrage is what a lancer does.

That said' not everyone agrees with guild master Ywain, and that’s where some trouble began for our little guild. One night a man terrorized my fellow members, throwing them across the training floor. He had no respect for them, or for our guild. He was tall, dark, and strong, with white hair, and pointy ears. His name is Foulques, and to say he disagreed with the teachings of Ywain would be an understatement. He found Ywain to be nurturing weaklings, and felt that he was mollycoddling them too much. Foulgues only believed in raw power. As I entered the guild on that night, he charged towards me with his lance out, ready to kill. I did not move an inch. I just glared intensely towards him with a warrior’s aura, much to the fear of Ywain and the other members, and to the shock of Foulgues. I did not let him bully me. I would not stand down to someone who disrespected our guild. Foulgues left shortly after, and the night was mine.

That would not be the last I saw of him, as I would meet Foulgues again on my adventures in the lancer guild. Oftentimes, he would get in my way, and interrupt my missions. Foulgues had an interest in me, though, as I had not shown fear on our initial meeting. He told me how different I was from the others, and that I had promise. Ywain finds Foulgues dangerous, but I find him to be my rival.

Food for Thought:

1. Foulgues reminded me a lot of Fou-Lu from Capcom’s Breath of Fire IV. Maybe it’s because of how their names are similarly spelled and because of their similar color schemes. Or maybe I just really like Breath of Fire IV.

2. The scene where my character stood up to Foulgues was probably meant to be a pretty cool moment. Though I somewhat chuckled since I choose a Lalafell. Seeing my character that looked like a little kid stand all serious face up against the baddie while everyone else was cowering was amusing.


Read more stories about Final Fantasy XIV & PC & PlayStation 3 & Playtests on Siliconera.

Thursday, December 5, 2013

Fairy Fencer F Unleashes Its Transformations

Taking a cue from the Neptunia series, Compile Heart also added transformations to Fairy Fencer F. Underneath each character's life bar is a tension gauge. When this fills up, you deal more damage, but when the tension gauge drops your defense power decreases. After reaching a certain point you can trigger a transformation.

'

While you won't turn into a video game goddess in Fairy Fencer F, the game will give you oversized weapons to use in battle.

'

Fairy Fencer F Unleashes Its Transformations Fairy Fencer F Unleashes Its Transformations Fairy Fencer F Unleashes Its Transformations Fairy Fencer F Unleashes Its Transformations

'

Curious about how Fairy Fencer F's battle system works? Read this and learn how to use a fury. Fairy Fencer F is slated for release on October 10 for PlayStation 3.


Read more stories about Fairy Fencer F & PlayStation 3 on Siliconera.

Wednesday, December 4, 2013

DuckTales Remastered Getting Retail Disc Version

DuckTales Remastered Getting Retail Disc Version

DuckTales Remastered, Capcom and WayForward’s HD remake of the original DuckTales game on NES, is currently available as a download title for PC, Xbox 360, PlayStation 3 and Wii U. Soon, however, it will also be available at retail in North America.

Capcom will release a retail, disc-based version of DuckTales Remastered on November 12th in North America. The retail version will be available for Xbox 360, PlayStation 3 and Wii U, and will cost $20.


Read more stories about DuckTales Remastered & PlayStation 3 & Wii U & Xbox 360 on Siliconera.

Tuesday, December 3, 2013

Dragon Ball Z Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan

Dragon Ball Z: Battle of Z is a team based fighting game developed by Artdink. Unlike other Dragon Ball Z fighting games there are no transformations so Trunks and Super Saiyan Trunks are different characters. Each character is a different type too like fighting type or ki blast type. The game's producer explained how the four character types work to Siliconera.

'

Super Saiyan Vegeta – Ki Blast Type

Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan'Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan'

'

Trunks (Sword) – Fighting & Support Type

Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan

'

Super Saiyan Trunks (Sword) – Fighting Type

Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan

'

Super Saiyan Trunks (Combat Suit) – Ki Blast Type

Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan

'

Super Trunks – Fighting Type

Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan

'

Kid Gohan – Support Type

Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan

'

Super Saiyan Kid Gohan – Fighting & Support Type

Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan

'

Super Saiyan 2 Kid Gohan – Fighting Type

Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan

'

Android 16 – Fighting Type

Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan

'

Android 17 – Fighting & Support Type

Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan

'

Android 18 – Support Type

Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan

'

Android 19 – Interference Type

Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan

'

Dr. Gero – Interference Type

Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan

'

Great Ape Vegeta

Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan Dragon Ball Z: Battle Of Z Adds Super Saiyan Vegeta, Android 18, Dr. Gero, And Gohan

'

Goku, Raditz, Frieza, and Super Saiyan God Goku are also confirmed for Dragon Ball: Battle of Z. Dragon Ball Z: Battle of Z is slated for release in early 2014 for PlayStation 3, Xbox 360, and PlayStation Vita (download only in North America).


Read more stories about Dragon Ball Z: Battle of Z & PlayStation 3 & PlayStation Vita & Screenshots & Xbox 360 on Siliconera.

Monday, December 2, 2013

Dear Friends, Remastered Final Fantasy V Is Slated For August 7

Dear Friends, Remastered Final Fantasy V Is Slated For August 7Square Enix is making remastered soundtracks for the three Super Famicom Final Fantasy games. Final Fantasy IV Original Soundtrack Remaster Version will be available on July 3.

'

The Final Fantasy V Original Remaster Version is scheduled to come out a month later on August 7. The 3,200 yen ($31) CD has classic tracks like the "Final Fantasy V Main Theme" and "Clash on the Big Bridge." First print copies have an illustration from Yoshitaka Amano as a bonus.

'

Final Fantasy VI Original Soundtrack Remaster Version will be released afterwards sometime this summer.


Read more stories about Final Fantasy V & iPhone on Siliconera.

Saturday, November 30, 2013

Danganronpa Another Episode rsquo;s Heroine Revealed

Danganronpa: Another Episode’s Heroine Revealed

Earlier this month during the PlayStation press conference, Spike Chunsoft revealed Dangranronpa: Another Episode, an action title that takes place between Danganronpa 1 and 2. In a preview for this week’s Famitsu magazine, it has been revealed that the protagonist is in fact the sister of the first Danganronpa hero.

'

Danganronpa: Another Episode’s Heroine RevealedDanganronpa: Another Episode’s Heroine Revealed

While not much is known about the heroine of Danganronpa: Another Episode, Famitsu reveals that her name is Komaru Naegi, and that she is also the younger sister of the first Danganronpa protagonist Makoto Naegi.

'

Additionally, the developers mention the existence of one more mystery female character, who’ll have a role in the upcoming action game. More information regarding Komaru Naegi and the mystery character will be revealed soon. Siliconera spoke to Danganronpa producer Yoshinori Terasawa and will have more to share about the series later this week.

'

Danganronpa: Another Episode is currently in development for PlayStation Vita.


Read more stories about Danganronpa: Another Episode & PlayStation Vita on Siliconera.

Thursday, November 28, 2013

Caution! Trademarks Hint At Possible Seaman Revival Care Of Nintendo

Caution! Trademarks Hint At Possible Seaman Revival Care Of Nintendo

There have been rumors about a Seaman revival of some sort for awhile now. Seaman creator Yoot Saito hinted that he was working on something and Japanese publication Nikkei once reported Nintendo was helping reviving franchises, specifically pointing to Seaman.

Two trademarks suggest that the Seaman revival may actually be around the corner.

Nintendo recently registered for Mysterious Pet: Legend of the Fish With A Human Face and Mysterious Partner: Legend of the Fish With A Human Face in Japan.

There aren't too many games with Human-faced fish out there so… perhaps these are for Seaman or a spiritual successor? Yoot Saito worked directly with Nintendo on Odama and most recently developed Aero Porter, the game with the Internet's favorite Level-5's character.

Thanks for the tip, Liam. We're glad to talk with you anytime—just plug in a microphone and tap on the Siliconera tank.


Read more stories about Legend of the Fish With A Human Face & Nintendo 3DS & Seaman on Siliconera.

Tuesday, November 26, 2013

Best Games are on Xbox One, Says Microsoft Trailer

More than happy to stir up some angry Internet feels, Microsoft has released a trailer claiming that the best next-gen titles will be found on the Xbox One.

Since the iffy Xbox One unveiling, Microsoft has been on the campaign to repair its console's image. After months of reversing many policies, Microsoft seems to be focusing attention on what really matters when it comes to video game consoles: The video games.

The latest trailer shows off some top-tier games coming to the system, as well as highlighting the Xbox One's exclusives, including Deadrising 3, Titanfall (technically on Xbox One and PC), Killer Instinct and Forza Motorsport 5, as well as mentioning that the console will be the first to have content for Call of Duty: Ghosts.


Trailer, Xbox One

Friday, November 15, 2013

Apocalypse, Final DLC for Black Ops II Revealed

Activision has revealed the final DLC pack for Call of Duty: Black Ops II, called Apocalypse, which will deliver four maps and the mode 'Origins,' ' the most horrifying and imaginative Zombies experience to date.'

Apocalypse combines the talent of comics illustrator and painter Alex Ross with the band Avenged Sevenfold, who are contributing the song, 'Shepard of Fire,' to Zombies.

The DLC pack will deliver the following four maps (details from news release):

Pod: A failed utopian community from the 70’s has left stacks of dilapidated residential pods nestled into an abandoned cliff side in Taiwan. Its residents long gone, the modernist compound now hosts frenetic combat as players must run atop the pods, as well as navigate their multi-tiered interiors for a strategic edge.Frost: Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshoot their enemies.Takeoff: Fans of “Stadium” from the original Call of Duty: Black Ops First Strike DLC will find themselves at home on “Takeoff.” Marooned in the middle of the Pacific Ocean, this remote launch site is all about close-quarters combat, combining tight corners with open spaces for intense encounters.Dig: An adaptation of the fan-favorite “Courtyard” from Call of Duty: World at War, where two archeological dig sites in Afghanistan become the perfect playground for combatants eager for hectic, unceasing confrontations. Treyarch, has retained the spirit of “Courtyard” with two major chokepoints, a wide open layout and raised platforms, but has provided fans with a fresh take on the multitude of paths.

Beyond the four maps, Treyarch will include the new game mode, Origins. The company has shed some light on the mode, which helps alleviate some mystery revolving the Origins teaser trailer released Wednesday.

Origins introduces gamers to a 'Dieselpunk-stylized World War I-era France,' where they meet the four leading stars of the first Zombies map: Tank, Nikolai, Takey and Rictofen. The battle will be over Element 115, which was unearthed by the Germans. The battlefield will feature trenches, fields and ancient ruins.

Players are given new tools to fight off the undead horde, including Wonder Weapons, which feature supernatural powers, a diesel-drone and a Mark IV tank, plus new perks and power-ups. But players have more than just zombies to worry about, as they must also contend with a 1,000-foot automaton, eager to make Allied pudding with its big metal feet.

Call of Duty: Black Ops II Apocalypse will be available first, exclusively the Xbox 360 starting August 27 for 1200 MS points ( $15). Other platform releases will follow.

cod-black-ops-2-apocalypse-1280x


Call of Duty: Black Ops II Apocalypse, DLC, reveal, Xbox 360